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1. Some FW suggestions - in Player Features and Ideas Discussion [original thread]
You have to approach these ideas keeping in mind alts are a thing. None of your ideas sound bad on the surface but once you think past that, it quickly falls apart. For example, if they did the more LPs for killing higher ranking officers I would...
- by Paranoid Loyd - at 2016.12.14 23:09:32
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2. Festive Holiday Box - in Player Features and Ideas Discussion [original thread]
+1 Dunno why you want to put a size limit on it though, maybe just make it wrapping paper so you can wrap whatever you want?
- by Paranoid Loyd - at 2016.12.08 04:45:40
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3. Ship fitting widow needs - STRIP ship button - in Player Features and Ideas Discussion [original thread]
Firephli wrote: Firephly (Fire-FLy) Thanks for clarifying I was having trouble deciphering.
- by Paranoid Loyd - at 2016.11.15 21:09:05
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4. Mission loot stealing issue and how to fix it - in Player Features and Ideas Discussion [original thread]
How to fix: get to it before them. Bottom line: It's not yours until it's in your cargo hold. If you don't want to play against other players, play on SISI or don't play at all.
- by Paranoid Loyd - at 2016.11.10 22:53:29
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5. Ship Eater: "The Maw" - in Player Features and Ideas Discussion [original thread]
Enterprise S2 E18
- by Paranoid Loyd - at 2016.11.09 18:09:23
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6. Anti-Alpha Mechinism - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: elitatwo wrote: Danika Princip wrote: If you want small gang ~gudfites~, go have them. leave large scale combat as large scale combat. (Also, as I ask every time someone suggests this, please explain why you feel t...
- by Paranoid Loyd - at 2016.11.03 23:47:29
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7. event loot rule restructure - in Player Features and Ideas Discussion [original thread]
Man, they really did these events right, I haven't seen so much whining about having to compete in a long time. Working as intended!
- by Paranoid Loyd - at 2016.10.21 20:48:48
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8. Reactor control units and power relay attributes - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: 3 mods sort of touch the same areas Phrasing!
- by Paranoid Loyd - at 2016.10.21 05:30:06
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9. Revisit -- Alternate fonts for EVE - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: **** it, let's go for Modern Gothic instead. Pfft, wingdings or gtfo
- by Paranoid Loyd - at 2016.10.19 23:18:06
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10. Revisit -- Alternate fonts for EVE - in Player Features and Ideas Discussion [original thread]
Scaling the UI is the correct solution to this.
- by Paranoid Loyd - at 2016.10.19 19:02:05
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11. Freighter And Capital Emergency Hull Energizer - in Player Features and Ideas Discussion [original thread]
- by Paranoid Loyd - at 2016.10.14 00:44:27
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12. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
If you can run 7 accounts, why not run 8? Then you could have dedicated protection for your army of alts or you know only run 6 exhumers instead of 7.
- by Paranoid Loyd - at 2016.10.06 21:27:17
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13. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Paranoid Loyd wrote: Because there is no advantage to doing so and if the rats change aggro to your drones you may lose some if send you them out too far and can't recall them before they die. I wasn't aware that rats...
- by Paranoid Loyd - at 2016.10.03 22:57:42
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14. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Paranoid Loyd wrote: You really shouldn't be sending your drones out that far to begin with. Why not? Because there is no advantage to doing so and if the rats change aggro to your drones you may lose some if send you them...
- by Paranoid Loyd - at 2016.10.03 22:34:39
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15. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
You really shouldn't be sending your drones out that far to begin with.
- by Paranoid Loyd - at 2016.10.03 22:09:01
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16. Fix the margin scam - in Player Features and Ideas Discussion [original thread]
Fraulein Von Katzenjammer wrote: If you want to know who's behind most of the scams, its Marmite alts most of them. Just go to Jita and begin annoy the scammers and suddenly Marmite will declare war upon Your corp "Correlation does not ...
- by Paranoid Loyd - at 2016.10.03 22:00:19
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17. Fix the margin scam - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Bumblefck wrote: He was liberally sprinkling the 'n-word' around the place while chatting nonsense about industry in EVE. He wasn't being an idiot (or at least not primarily) - he was being racist. There's a difference bet...
- by Paranoid Loyd - at 2016.10.03 21:40:34
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18. Suicide Ships - in Player Features and Ideas Discussion [original thread]
Ok, so now that we have defined what a grip fool is, can we define dickfor?
- by Paranoid Loyd - at 2016.10.03 21:18:27
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19. Fix the margin scam - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Paranoid Loyd wrote: When you become a big time trader and don't have the capital necessary to keep feeding the machine you'll be singing a different tune. Margin skills are as necessary as paying attention and thinking for...
- by Paranoid Loyd - at 2016.10.03 20:55:57
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20. Fix the margin scam - in Player Features and Ideas Discussion [original thread]
When you become a big time trader and don't have the capital necessary to keep feeding the machine you'll be singing a different tune. Margin skills are as necessary as paying attention and thinking for yourself. There's nothing to fix.
- by Paranoid Loyd - at 2016.10.03 20:29:19
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